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Embracer has reportedly closed Gothic and Risen developer Piranha Bytes
As reported by CD Motion, a former Piranha Bytes worker has stated that Embracer stopped funding Piranha Bytes on the finish of June after the developer did not discover a new proprietor or writer. Piranha Bytes reported in January that it was in a “tough scenario” and in search of a associate as a consequence of going through closure or sale as a part of Embracer’s restructuring efforts.
Piranha Bytes was established in 1977, bringing us unbelievable video games like Gothic, Risen, and Elex, and consisted of 31 full-time workers when Embracer acquired it in 2019. In line with the previous worker, the developer was trying to safe funding for an Unreal Engine 5-developed darkish fantasy recreation just like Gothic.
Whereas Piranha Bytes hasn’t commented on the studio’s potential closure but, two of its veterans have introduced their new indie-focused studio, Pithead Studio. The studio’s founders, Bjorn Pankratz, who joined Piranha in 1999, and Jennifer Pankratz, who joined in 2006, hope to “develop immersive and unbelievable indie video games” with Pinhead.
Earlier this 12 months, Embracer introduced that it had break up into three firms following the conclusion of its restructuring program.
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2024-07-09 16:12:29
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