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Jonathan Blow, the creator of Braid and The Witness, has stated that the gross sales of Braid Anniversary Version have been “dog-shit” and “horrible”, even going as far as to counsel the destiny of firm is hanging within the stability.
Braid Anniversary Version was launched in Could. It remastered the unique 2008 recreation which is held by many as the most effective indie video games ever. The brand new version got here with new options and even a 15-hour commentary monitor for followers to take pleasure in.
Nonetheless, gross sales haven’t been good in accordance with the sport’s creator. Youtube channel Blow Fan put collectively a brief compilation of clips of Jonathan Blow replying to fan’s inquiries in regards to the recreation’s success on Twitch.
Within the first clip, it had been six days because the recreation’s launch and Blow says that its too early to inform, however that “it’s not like we bought one million copies day one or no matter, which is, you recognize, that’s what you’d anticipate. It’s a remaster, proper, and so that you don’t anticipate it to be like a brand new recreation when it comes to the hype stage.”
The subsequent clip is from a June 17 stream, 34 days after Braid Anniversary Version launched. A viewer asks Blow if it bought nicely, to which he says: “No, it has bought horribly.”
He goes on to make clear that reply by saying, “nicely, it relies on what your requirements are. Like, it bought nicely in comparison with, uh, like in case you examine it to love nostalgic issues just like the Jeff Minter recreation that’s on Steam or like Atari 50. Like, it bought significantly better than all of these, nevertheless it nonetheless has bought like dog-shit in comparison with what we have to make for the corporate to outlive. So, the long run is unsure, let’s put it that method.”
One other clip taken from a stream on July 21, 68 days after the video games launch additionally encompasses a viewer asking about Braid’s gross sales.
“No, they’ve been horrible, “says Blow. “They’ve been completely horrible”
The person says they did purchase a replica and Blow jokes “thanks for that. Now they’re horrible minus 1.”
A day later, Blow was requested by a viewer if launching on PlayStation made a distinction. Blow responds: “It made a distinction, however the issue is most of these platforms are fucking useless now. So, Steam is, like, simply our largest platform and so there would have been one thing to be stated simply not porting to half these these platforms.”
Blow does go on to say that he’s nonetheless proud of the sport he put out.
“It’s a extremely fascinating factor that we did. You realize, we did commentary in a method that no person’s ever carried out it at a way more thorough stage than anyone’s ever carried out it, and sooner or later yo simply should know that what you probably did was factor even when the world doesn’t actually acknowledge it and that is a type of instances, I believe.”
Within the closing clip, taken July 27, Blow once more solutions a query concerning Braid says by saying that they’re “dangerous.” When requested how many individuals are engaged on a the brand new programming language Blow is designing, he stated “none, as a result of we are able to’t afford to pay anybody as a result of the gross sales are dangerous.”
It paints a fairly poor image for Blow’s firm. Braid Anniversary Version launched to vital reception, however clearly customers weren’t all in favour of revisiting the sport all these years later. I can’t blame them, to be trustworthy: Braid has aged extraordinarily nicely and nonetheless appears good even at this time. The indie scene is way greater and extra aggressive now, too. It was additionally an odd option to work on a remaster contemplating Blow has solely launched two video games thus far
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Wolf’s Gaming Weblog
2024-07-31 13:15:21
Source hyperlink:https://wolfsgamingblog.com/2024/07/31/braid-anniversary-edition-has-sold-like-dog-sht-says-jonathan-blow/