Gran Turismo dev sorry for ‘unintended problem’ blasting automobiles into area

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Polyphony Digital has apologised to gamers for an “unintended” Gran Turismo 7 problem which is inflicting automobiles to blast off into the sky.

The problem, which Polyphony says is expounded to a “explicit automotive setting” – shared by a participant right here – inadvertently arrived with the PS5 racer’s 1.49 replace on July 25.

Shortly after the replace went reside, social media was crammed with movies of gamers and AI automobiles inexplicably launching into the stratosphere.

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“We are actually conscious of the next problem,” Polyphony wrote. “Unintended car behaviour is produced when a specific automotive setting is ready inside Automobile Settings…

“This problem is presently below investigation. We apologize for any inconvenience this can be inflicting.”

As shared on Reddit, the physics are additionally affecting the sport’s cut-scenes and its VR mode.

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Gran Turismo 7’s free July 2024 replace added one new monitor and 6 new automobiles to the sport. The replace additionally contains new rims.

The brand new monitor, Eiger Norwand, returns from Gran Turismo 6. Additionally included within the replace is compatibility for the sport’s AI racer, Sophy, on the Nurburgring 24-hour race, and the Autodrome Lago Maggiore.

That is the newest in a number of free updates for the flagship Sony racer. The sport has seen new automobiles and tracks constantly added to the sport since its launch.